Introduction to 3d Roguelike Development Diary 18

Let's dive into the details surrounding 3d Roguelike Development Diary 18. 3d Roguelike Development Diary 18

3d Roguelike Development Diary 18 Comprehensive Overview

Some experiments with planar reflections. Some work on the lighting and an early version of the tilesets. I hope you can start to see where it's going now. Some updates to the action system. Nearly combat ready. :)

I'll add a command so you can turn it on if you feel they are blocking you too much.

Summary & Highlights for 3d Roguelike Development Diary 18

  • From now most videos are going to be fairly short, just showing a couple of new features or assets. Today we can see props ...
  • Worked a little on a custom 2d filter. I was watching a trailer for the pillars of Eternity today and they had some nice filter effects on ...
  • An agent stress test, new actions, and talking about the shadow world.
  • More monsters using the newer projection painting technique of texturing. I've been trying to improve my animation skills too.
  • Not much to show this week, most progress has been behind the scenes, getting ready for adding actions to the game. Hopefully ...

That wraps up our extensive overview of 3d Roguelike Development Diary 18.

3d Roguelike Development Diary 18.pdf

Size: 3.64 MB · Format: PDF · Secure Download

Download PDF Read Online

Related Documents