Introduction to Xna Planetary Geoclipmap Engine Test 2

Exploring Xna Planetary Geoclipmap Engine Test 2 reveals several interesting facts. This is the second

Xna Planetary Geoclipmap Engine Test 2 Comprehensive Overview

This is the third This is the first So I decided to have a play with Geo Clip Mapping. I always wanted a decent terrain render and I think this could be a good start.

2000 tree :)

Summary & Highlights for Xna Planetary Geoclipmap Engine Test 2

  • An
  • A massively updated LOD algorithm. - uses square meshes instead of spherical - faster shader -
  • Here is a quick video of a procedural
  • Made with Unity3D 3.4.1f5 Seams between different lods need fixing.
  • XNA Space-Game Test2

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