Introduction to Xna Planetary Geoclipmap Engine Test 1
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Xna Planetary Geoclipmap Engine Test 1 Comprehensive Overview
This is the second This is the third So I decided to have a play with Geo Clip Mapping. I always wanted a decent terrain render and I think this could be a good start.
Video shows my implementation of GPU-based Geometry Clipmaps, offcenter movement and level deactivation.
Summary & Highlights for Xna Planetary Geoclipmap Engine Test 1
- An
- Terrain with geoclipmapping technology. Using OpenGL4.5 and single draw call (MDI). Hork Engine.
- Here is a quick video of a procedural
- This is my
- Made with Unity3D 3.4.1f5 Seams between different lods need fixing.
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