Exploring Normal Bump Mapping Implementation Using Modern Opengl
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- Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ...
- Platform: Windows XP/7 Compilator: GCC 4.7.2 (MinGW) Environment: Eclipse CDT Juno Libraries: WINAPI, OpneGL 3.3 (+ ...
- By: Juichi Lee Built
- Hey, this is a video that I made to explain
- Implemented
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Normal (Bump) Mapping implementation using modern OpenGL [2] Normal (Bump) Mapping implementation using modern OpenGL My Bump Mapping
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