Exploring Game Programming Using Glsl Live Coding 4

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  • CHAR STILES - visuals DAN GORELICK - audio Audio were created
  • Jeff starts into Assignment 2, building a World class, and discusses C++ collection types such as std::vector and how to
  • [GLSL] Shader livecoding prep
  • Coding
  • This video shows

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Tuning the main menu scene. Added some labels on the electrical switch box and details to world. Bokeh effect. Procedural ... Procedural computer graphics Procedural computer graphics Procedural computer graphics

Jeff sets up some basic circle-circle collision detection between bodies.

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