Exploring Game Programming Using Glsl Live Coding 3

Exploring Game Programming Using Glsl Live Coding 3 reveals several interesting facts.

  • Jeff starts into Assignment 2, building a World class, and discusses C++ collection types such as std::vector and how to
  • cooking stream.
  • [GLSL] Shader livecoding prep
  • Coding
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Procedural computer graphics Procedural computer graphics Tuning the main menu scene. Added some labels on the electrical switch box and details to world. Bokeh effect. Procedural ... Procedural computer graphics

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