Exploring Xna Space Game Update 1

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  • We have implemented the ability to aim based on mouse inputs, and added in a little reticle. We also swapped out the stiff ...
  • I have added a better skybox, the moon, a spawning/death system, and a field of randomly generated asteroids. The controls have ...
  • Project staying alive. :)
  • Okey, so i decided to put out my first
  • Well here we go again all! Heres the first video for the 2D

In-Depth Information on Xna Space Game Update 1

I have implemented a basic weapon system, there can be 20 rounds per ship active, total, with each round only being active for 5 ... I have gotten a planetary shader working The menu is almost done thanks to Chris and Stephen. I will be posting more Online multiplayer in its most basic form is working in the Stephen put in a working sound system, that plays music and sound effects. He also started work on stat tracking, which will be ...

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