Exploring Unity3dc Blasteroids 057 Going Back To The Non Networked Project

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  • by saying if (networkView.isMine) is how we define the ownership of who ownns who, now don't forget the players needs to have ...
  • so far in these video i made the truster work and show correctly on both sides, now next up we are doing the bullets.
  • so far we are instantiating the asteroids remember
  • in these video i'm making shure that once a player quits he gets properly disconnected and destroyed our of the other persons ...
  • so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull.

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in here so far that i taught you guys unity i tried to explain syncronization the best i could jus know that a object could have multiple this is a taste of just make shure to use

in here we are starting to set up out bot prefab that's

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