Exploring Unity Water Ripple Effect Demonstration
Exploring Unity Water Ripple Effect Demonstration reveals several interesting facts.
- this bullshit eats 20 fps :skull:
- A shockwave shader graph (or shock
- Detecting mouse position using a ray, and then sending it to the shader to set the centre position of the
- Available on the
- 互动水Interactive
In-Depth Information on Unity Water Ripple Effect Demonstration
Explained here: http://www.benmandrew.com/articles/custom-post-processing- In this Interactive Edit: I updated the shader to only create puddles at a certain angle.
In this
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