Exploring Unity Water Ripple Effect Demonstration

Exploring Unity Water Ripple Effect Demonstration reveals several interesting facts.

  • this bullshit eats 20 fps :skull:
  • A shockwave shader graph (or shock
  • Detecting mouse position using a ray, and then sending it to the shader to set the centre position of the
  • Available on the
  • 互动水Interactive

In-Depth Information on Unity Water Ripple Effect Demonstration

Explained here: http://www.benmandrew.com/articles/custom-post-processing- In this Interactive Edit: I updated the shader to only create puddles at a certain angle.

In this

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