Introduction to Software Rendered Voxels On The Comanche Level 1 Map
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Software Rendered Voxels On The Comanche Level 1 Map Comprehensive Overview
This video explains Messing around with Here you can see the
Explanation here: https://www.youtube.com/watch?v=u0yw8IjxA6Q This is what happens if you turn the view distance way up.
Summary & Highlights for Software Rendered Voxels On The Comanche Level 1 Map
- Converted this c-source code into Unity, https://github.com/gustavopezzi/voxelspace Seems to work, just missing the color palette ...
- Novalogic created
- Java 2.5D very simple
- This is intended to demonstrate the optimization and acceleration of raymarching. In the video, I visualized the Cone Step ...
- Trying to fix the palette, got correct palette out from gif using https://github.com/unitycoder/mgGif But still some issue where it gets ...
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