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  • An introduction to basic
  • Some examples of how MIDI data can be accessed in SC and used to control
  • Techniques for building graphical user interfaces (GUIs) in SC. Homework Assignments: ...
  • Continuation of patterns, including a discussion of Pmono and PmonoArtic, followed by various "proxy" patterns (Pdefn, Pdef, ...
  • Introduction to signal flow and signal processing in SC, and the architecture facilitating these techniques, including busses, ...

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Introduces the Buffer class as a means of loading Continuation of SC An introduction to basic techniques for spectral analysis and resynthesis using UGens based on the fast fourier transform (FFT).

Introduces the basics of multichannel expansion, and discusses Synth and SynthDef as a formal alternative to function-dot-play.

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