Introduction to Rob Plays S4e13 Threshold On Commodore 64

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A brief A brief Shmuptember continues as always, and this week, I'm sitting down with "Iridis Alpha", developed by Llamasoft and published by ...

A brief

Summary & Highlights for Rob Plays S4e13 Threshold On Commodore 64

  • To implode? Or explode? In this episode, I'm checking out Implosion, developed by Joe Booth and published by Cascade Games ...
  • Polish off your reflect suit and dig up that laser sword, as this week we travel to Sosaria for a look at the
  • A brief
  • A look at (with review/commentary) "Rimrunner", published by Palace Software in 1988. Gameplay footage recorded off a real ...
  • Brick Busting fun for all this time, as I'm checking out TRAZ (or Transformable Arcade Zone) published by Cascade in 1988.

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