Exploring Rigid Structures W Shape Matching Voxel Physics Devlog 7

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  • Further experiments for my
  • Redirecting my focus from 2D simulation to 3D simulation. Here is a multithreaded 3D simulation using the linear kernel and FLIP ...
  • Voxel
  • This week I worked on adding support for importing MagicaVoxel models. I made some small tweaks to one of the models ...
  • Try CodeCrafters for free today: https://app.codecrafters.io/join?via=DouglasDwyer Here it is - the breakdown of my

In-Depth Information on Rigid Structures W Shape Matching Voxel Physics Devlog 7

Alternate version without water: https://youtu.be/kG_o0QhGW40 This week I started implementing Try CodeCrafters for free today: https://app.codecrafters.io/join?via=DouglasDwyer Online demo: ... 0:08 This week I added support for multiple materials as well as added PBR shaders and a skybox. Still lots of work to be done there.

Voxel Sandbox Devlog 12 | Math, Logic, Key Blocks, Painting Tool

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