Introduction to Ray Casting Engine Demo

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Ray Casting Engine Demo Comprehensive Overview

SDL2/C++ A simple A small

Fog has been re-enabled on top of textures. Performance cost is minimal despite calculating colors per pixel rather than per ...

Summary & Highlights for Ray Casting Engine Demo

  • Source code: https://github.com/roneyrogerio/cub3D.
  • At this state it supports: - collision detection (bounding box & wall slide) - texture mapping (walls, floor & ceiling) - pixel shading ...
  • Ray casting engine
  • Got some new features in there as you can see, but what's really cool is this accidental fractal (Sierpinski gasket?) that came about ...
  • Blast is an old school (pseudo) 3D

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