Exploring R D Game Development Ragdoll Physics Using Nvidia Physx And Directx
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- Work in progress, this time: - Adding Pixel Lighting
- This video is just a small compilation of some of my proof of concept demos, for instance, the first is for Morphing the mesh ...
- Ragdoll physics
- First Experiment: Demo running
- Added an special Thunder Explosion, it sends all the Convex Meshes away
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For me this was a big leap, it has been one of the most difficult things to implement so far but it worth it at the end. The application ... After tweaking the joints I wanted to test the Another experiment: Added convex meshes, playing Set a simple plane for the terrain, added a monster shooting fireballs (spheres) and the main improvements on this was: - Added ...
Added a Space Ship which is a Convex Mesh. Made by me on 3D Studio Max 9, it has 16400 triangles, however the model used ...
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