Introduction to Parallel Split Shadows
If you are looking for information about Parallel Split Shadows, you have come to the right place. Parallel Split Shadows
Parallel Split Shadows Comprehensive Overview
Unfortunately I didn't go into too much technical detail. If you're looking for implementation details, there are some links below. A demonstration map for testing Apart from the PSSM work (some also call this cascaded
Implementation PSSM on XNA http://http.developer.nvidia.com/GPUGems3/gpugems3_ch10.html.
Summary & Highlights for Parallel Split Shadows
- Parallel Split Shadow Mapping
- A
- Half-Life 2, (bad) Parallel-Split Shadow Maps
- Half-Life 2, (slightly less bad) Parallel-Split Shadow Maps
- For more information on Reloaded, check out the blog: http://fpscreloaded.blogspot.co.uk/
We hope this detailed breakdown of Parallel Split Shadows was helpful.