Exploring Optimizing My Physics Engine Voxel Devlog 13

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  • The source code and demos are available here: https://patreon.com/vercidium The greedy meshing algorithm is available here: ...
  • I adapted Jolt
  • Creating AI workers for
  • John Lin's channel: https://www.youtube.com/channel/UCM2RhfMLoLqG24e_DYgTQeA
  • 4K60 reupload of

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Online demo: https://github.com/DouglasDwyer/octo-release In this video, I put the finishing touches on Release mode + capsule colliders was 67x faster than Try CodeCrafters for free today: https://app.codecrafters.io/join?via=DouglasDwyer Here it is - the breakdown of My

Water physics. Voxel game engine. Devlog 0

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