Exploring Node Based Binary Space Partition Long

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  • Individual Assignment [Data Structure]

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Node Based Binary Space Partition Long Node-Based Binary Space Partitioning Another project I did for school. There are no code examples here, but this illustrates the basic concepts behind a first-person 3D ... Edit: I'm aware now that Doom didn't use affine texture mapping. I'm also aware that many of the games following Doom used ...

This is my individual assignment for RTCG.

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