Exploring My First Sponza Rendering

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  • Deadrop is a an on going game engine project featuring modern
  • My first
  • A simple application, where I draw
  • Goliath-Engine : 20 point lights in Sponza (60fps, forward rendering)
  • This is a real-time

In-Depth Information on My First Sponza Rendering

Render Sponza Sponza Upcoming version of RENDERLights will have full support for Normal mapping and raytrace reflections, mirror and blurry ... For this project, I had to take a basic framework provided by the university (with window creation and inner loop managment) and ...

A new Sponza scene by Intel rendered with UE5 using only Lumen

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