Exploring Microsoft Kinect On Tegra 2 Android 3 0
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- Added the perspective projection bounding box for debugging. All computation was done on the
- The Galaxy Nexus is running a build of
- Displaying the RGBD using OpenGL ES2. The brightness of the pixel is adjusted based on the depth value. i.e., the further away ...
- Contour + Bounding box. Now finger tips finding with Polynomial.
- Using JDEROBOT platform and libfreenect is possible obtain the depth map and show it in
In-Depth Information on Microsoft Kinect On Tegra 2 Android 3 0
This will run at 30fps with OpenGL ES2 support. Still have lots of room for processing and other pieces. Howto Blog and source ... See blog: http://raymondlo84.blogspot.ca/2012/03/update- Nvidia Device:
GPU processing.
In summary, understanding Microsoft Kinect On Tegra 2 Android 3 0 gives us a better perspective.