Understanding Making Uncharted 4 Climbing System As A Solo Developer
Welcome to our comprehensive guide on Making Uncharted 4 Climbing System As A Solo Developer. In this episode of Focusing on Details, I show you my journey as a
Key Takeaways about Making Uncharted 4 Climbing System As A Solo Developer
- First attack needs some adjusting but you get the idea.
- Added turn grab, drop downs and other improvements. Still need to add some stuff..stops and starts
- Added wall shimmy reach and jump - Fixed corner turns.
- Got wall shimmy added, only the left side
- Did a refactor, this is version 2.0, A lot smoother, now it's just getting somethings back in like hand hold reaches. Also the stops ...
Detailed Analysis of Making Uncharted 4 Climbing System As A Solo Developer
Added back reach and pole swing, in the next vid, we'll be adding more reaches and enemy takedown. Added surf slide and butt slide, more additions to the Got hang shimmy in and hang shimmy jumps.
Added reaches in, no reach, mantling, jumping
In summary, understanding Making Uncharted 4 Climbing System As A Solo Developer gives us a better perspective.