Understanding Fast Accurate Soft Shadows With Adaptive Light Source Sampling
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- Supplementary video for the paper: Barák et al.: Temporally Coherent
- Just a
- Jean-François St-Amour, Eric Paquette, and Pierre Poulin.
- Implemented basic
- Video from my old Z-Trek engine demo (2007). This OpenGL-based demo shows
Detailed Analysis of Fast Accurate Soft Shadows With Adaptive Light Source Sampling
Paper Abstract: Physically-based ... perceptually Soft shadow
This work corresponds to Project 1 of the course Real-Time High-Quality Rendering. Here we use Percentage Closer
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