Introduction to Ecs 36b Lecture 2 15
Exploring Ecs 36b Lecture 2 15 reveals several interesting facts. We continued our example of using classes to implement a simplified game of pokemon.
Ecs 36b Lecture 2 15 Comprehensive Overview
We covered iterators. We finished static arrays and started talking about pointers. Most of the class was done on the overhead projector which is why it ... We talked about templates.
We talked about pointers.
Summary & Highlights for Ecs 36b Lecture 2 15
- We discussed containers: strings, vectors, and maps, as well as iterators.
- We wrapped up our Vector example and started Smart Pointers.
- We covered switch statements, loops, input validation, and started on arrays.
- We talked about the final project.
- We discussed some of the differences between C and C++. Most importantly were references and namespaces.
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