Understanding Devlog 2 Fixing Physics Enemies Ship Sharing
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- The
- improvements: -ultrawide support -target frame changable(30, 60, 120, etc) -
- In the second
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Detailed Analysis of Devlog 2 Fixing Physics Enemies Ship Sharing
This week was all about squashing bugs, optimizing systems, and making the gameplay loop smoother, from Thanks for watching. I'm developing a Samurai fighting game. I make a bunch of new elemental
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