Introduction to Delver Development Stream November 6th 2016
Welcome to our comprehensive guide on Delver Development Stream November 6th 2016. This Sunday the archery improvements are in! I do a little clean up of code and particle effects. GAME
Delver Development Stream November 6th 2016 Comprehensive Overview
This Sunday I'm on vacation! Well, sort of, I'm still This Saturday I work on improving status effects. I also create a poison enchantment for weapons. GAME This Sunday I continue my work on the fire wand explosions. Things are starting coming together! Lot of good participation with ...
This Thursday I take a break from all of the particle and sprite work to make some levels. GAME
Summary & Highlights for Delver Development Stream November 6th 2016
- This Tuesday I tweaked the lightning wand's sprite, and began prototyping props for a new NPC at the campfire. GAME
- This Sunday is a FOUR hour beast of a
- This Sunday I begin work on the new fiery explosion effect and do lots of debugging and tracing of code. Spoiler: I figured out the ...
- This Friday my bonus
- This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME
In summary, understanding Delver Development Stream November 6th 2016 gives us a better perspective.