Exploring Creating Visual Effects On The Nes

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  • Let's dive into how Sprites are prioritized and limited by Object Attribute Memory (OAM) and Secondary OAM on the
  • Visit me on Facebook: https://www.facebook.com/the8bitguy In part 1, I cover the limitations of color on older 1980's computers ...
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TRAILER: https://youtu.be/C0WnM_qZeQ4 In this episode I break down the basics of how graphics work on the How can Maybe the first episode of a thing? Play my games: https://store.steampowered.com/search/?developer=Giant%20Evil%20Robot ...

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