Exploring Chromia Rell Game Tutorial Part1

Welcome to our comprehensive guide on Chromia Rell Game Tutorial Part1.

  • In this episode we will use DELETE to remove entries from the "lobby". We use op_context.last_block_time to create (fake) ...
  • In this episode we finally get to the meat of writing dApps using
  • In this episode we write our first operation and query. We talk about signatures and public keys. We use OP_CONTEXT to find the ...
  • This episode is like episode 3, we will only use the "chr" tool to test our operation and queries from episode 4. We use the "chr ...
  • This episode introduces automatic tests. Automatic tests are put in a separate folder (called "test") and must be declared as a ...

In-Depth Information on Chromia Rell Game Tutorial Part1

Part 1 We will take a look at the developer's tool: chr. Learn how to use it to create a dApp from a template (chr create-rell-dapp). In this episode we finish the lobby functionality, and introduce the STRUCT keyword. We discuss how to best work around the fact ... In part 2 we will look into how to create Entities to support your

Here we do advanced testing of the query written in Episode 6, by changing our data via database updates. We simulate multiple ...

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