Exploring C Opengl Platformer Project World Editor Alpha
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- EDIT
- I had finally time (who needs sleep? :-) ) to finish support for roads in my game engine. Road network is represented in vector ...
- working on a 2d game .. made using
- Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern
- CS397 course by Parin Department of Computer Science Thammasat University.
In-Depth Information on C Opengl Platformer Project World Editor Alpha
A quick preview of my new A demo of a improved roads: https://www.youtube.com/watch?v=1tp0HZKt_eA Map Used libraries: GLFW,GLEW,GLM Audio: irrKlang Image: SOIL2 Font: Freetype Credit: https://youtu.be/oJvJZNyW_rw Github: ...
This is the
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