Exploring Brush Modeling In Hammer

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  • made with
  • Notable things: Rooms are 128 high Walls should be 8 or 16 thick floors/celings should be 8 thick.
  • This is a test of a structure in the park created with the
  • If you have this problem, DISABLE GROUP IGNORANCE!!
  • no lua code, only used logics entities and brushs :)

In-Depth Information on Brush Modeling In Hammer

This is the most complex object I have ever made in The first Intermediate tutorial will instruct you on how to create doors out of how to create a brush in hammer I'm sorry this isn't well structured, I'm not very good at tootorols. My not-so-efficient way of importing

Easy way of converting

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