Exploring Arma 3 Editor Tutorial Create Area Marker With Script
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- Today I go over another alternative method of attaching
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In this This is how to Today I take a look at the setMarkerColor command which is used to change a Today I demonstrate the use of the BIS_fnc_destroyCity function which can be used to randomly destroy buildings in a given
UPDATE: Put their behavior to "SAFE" instead of "CARELESS" so they patrol with weapons down but will still react to enemy fire.
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