Introduction to 3d Platformer Directx 11 Week 1

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3d Platformer Directx 11 Week 1 Comprehensive Overview

short gameplay footage of the level I made using Third This

Summary & Highlights for 3d Platformer Directx 11 Week 1

  • Loading models from files Lighting Improvements to the movement and input system Multiple models Model Instancing.
  • Unique model matrixes, AABB collison and physics.
  • Support on Patreon: https://patreon.com/pardcode C++
  • Thanks for the support on the Patreon page, you people are champions! Sorry about the sound maxxing out, my levels weren't ...

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