Introduction to 3d Platformer Directx 11 Week 1
Let's dive into the details surrounding 3d Platformer Directx 11 Week 1. In the first
3d Platformer Directx 11 Week 1 Comprehensive Overview
short gameplay footage of the level I made using Third This
Summary & Highlights for 3d Platformer Directx 11 Week 1
- Loading models from files Lighting Improvements to the movement and input system Multiple models Model Instancing.
- Unique model matrixes, AABB collison and physics.
- Support on Patreon: https://patreon.com/pardcode C++
- Thanks for the support on the Patreon page, you people are champions! Sorry about the sound maxxing out, my levels weren't ...
That wraps up our extensive overview of 3d Platformer Directx 11 Week 1.